Version 2.0.0 post-comp release
This is a quick post-comp release to improve game text where I just didn't have time in 4 hours. Thanks to all who voted and left comments. I got a lot of engagement. Happy with my placing too!
--General narrative text improvement (fixed too-short descriptions or bad grammar etc.)
--"AT LOCATION X" or "HERE" in THINK
-- _ GHOST commands and so forth are implemented,so you can observe NPCs, even if they're not super active.
--INVENTORY says you don't drop or take any items
--obfuscated Adventuron error for point scoring commands (for instance, if it is ABC DEF, we now get the standard parser error instead of a confusing one which may be a quasi-spoiler.)
I wanted to push myself to see if THINK could contain "You guessed ABC (unknown)"/"You guessed (unknown) DEF"/"You guessed ABC DEF separately" ... I have the code locally but want to test it. Some of the testing brought about narrative text changes for this version 2.0.0, though.
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Get Go-Strange-Ghost Range
Go-Strange-Ghost Range
Short Adventuron game for EctoComp 2025.
| Status | Released |
| Author | Andrew Schultz |
| Genre | Interactive Fiction |
| Tags | Comedy, wordplay |
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