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Big Nose on the Big Pyramid

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Devlog

  • Big Nose release 2
    April 05, 2022 by Andrew Schultz
    Due to a bad coding choice, I wound up shipping Big Nose with only the last level, which was a doozy. I had a variable called cur-level, and I kept setting it to 5 or 6 and recompiling to fix bugs. Th... Continue reading
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