The Plot

Oh no! You've been waylaid returning almost-overdue books to the library. You've always had a slightly irrational fear of book fines, even if they're just a dime, and often that works great to get books read. But your latest misstep you enter into a world full of much odder fears...

Well, okay, not a HUGE world. There are only five rooms and six points to score, based on commands to derive from room or item names. And each room has graphics! Lovingly crafted, 256x40 pixelated graphics! And you have three, count 'em, three entities to help you defeat the scary ghost who darn near paralyzes you at the beginning. With the help of some scary, scary eyes.

There's also an in-game map and a THINK command, for if you figure one command but aren't ready, because you don't have all the friends you need. And I have a walkthrough if you are really stuck on a puzzle.

Note about one puzzle

One puzzle requires a word that would have an apostrophe in normal usage, but I couldn't get Adventuron to understand/search for apostrophes. So don't include punctuation in any commands.

History and Technical Details

Go-Strange-Ghost range was written in Adventuron for EctoComp Petite Mort 2025. I hope you enjoy it. Number two and three are Chez Dark Shade Arc and Dusk, Airy, Does Carry.

My first (somewhat longer) Adventuron game was Quirky Test, and two other much longer games with the same mechanics as this are Why Pout and Us Too. This game actually came directly from tying up loose ends with Quirky Test. I was looking through my notes in July and said "ha-ha, if I wanted to write an EctoComp game, I bet I could link this and that and the other together."

I don't expect major bugs going forward, but if there are enough, or I figure how to get Adventuron to deal with punctuation, I'll send in a maintenance release.

Updated 3 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorAndrew Schultz
GenreInteractive Fiction
TagsComedy, wordplay

Download

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Click download now to get access to the following files:

index-go-strange-ghost-range.html 2 MB
Walkthrough file 2.6 kB
Game Source (it's on GitHub too) 87 kB
fixes.txt 1.4 kB

Development log

Comments

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This has such a unique linguistic mechanic and I've never played a game like it - very creative! Once I'd gotten used to solving the oronym puzzles, I really enjoyed playing the game and exploring all the different rooms. A colourful cast of supporting characters too!

Hey, somehow I missed this comment, but I'm really glad I saw it now. Thanks so much!


It was a nice boost to help me re-release the game with stuff that couldn't fit in the 4-hour window. I had a lot of fun making it and touching it up.