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Now We're Clickin', Team

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Devlog

  • Overtime implemented!
    February 24, 2024 by Andrew Schultz
    This will probably be the last update for NWCT. When I wrote it for the short games jam, I wanted to get the main features in there. Then I slipped others in. I didn't have any explicit plans, because... Continue reading
  • Brief post-jam fixes
    February 05, 2024 by Andrew Schultz
    There weren't many bug fixes, but I did add a few names. You can only do so much. Given the way the Coupon Problem works, and how it's weighted, some names will appear more than others, and you'll mis... Continue reading
  • Year-end fixes
    January 01, 2024 by Andrew Schultz
    1
    We all need motivation to make those small changes, the ones that we love to have done but we don't actually like to do. That was sort of the case with Now We're clickin', Team . There were a few bugs... Continue reading
  • Now We're Clickin', Team postmortem (Neo Twiny Jam)
    July 03, 2023 by Andrew Schultz
    1
    I wrote a program like this back in sophomore year back of high school. A silly program on my graphics calculator. What it did was simply to simulate the NCAA tournament that year. Well, sort of. I di... Continue reading
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