Fivebyfivia Delenda Est
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Devlog
- September 01, 2021 by Andrew Schultz#chess, #interactive fiction, #text adventure, #new featureOne major bit of user-friendliness that I missed in Fivebyfivia was that it might be tough to move around or remember directions, even though there were 3 possibilities. ESS, SSE and SES, for example... Continue reading
- August 08, 2021 by Andrew Schultz#chess, #refactoring, #postcomp, #text-adventureNo release 2 yet. But it must be close. And I hope/think that pushing this to Itch.io, even if the readership is not great, will help me finish the deal. I'll have committed myself. For the post-comp... Continue reading
- August 03, 2021 by Andrew Schultz#postmortem, #parser, #text adventure, #interactive fictionThis is my first postmortem on itch.io. The little things add up quickly. The formatting, being able to save a draft, and so forth. So if the length intimidates you, blame itch.io for making it so eas... Continue reading