Version 2.1.1: G command for smart going

The big fix for 2.1.1 is the G command. The commit is here, for people interested in code. So what does the G command do?
It nudges you on a very good way to go next. It's a super-powered version of O (shortcut for OUT,) and in fact it re-uses a lot of O's code, but it looks a bit further if there is more than one exit.
Other stuff? Well, testing the code for G pointed me to other code I wanted to tweak. Oh, and stuff I wanted to add. There wasn't much. But when you play through several times, small things appear. They felt worth fixing.
--graphics are now more reliably updated on point-scoring commands. This usually only failed if the player had typed several commands first.
--one more new set of books in the bookshelf (this seems to be fun to add each sub-release. I also added # START RANDOM BOOKS to search for in the source.)
--internal code: renamed points_left and points_right to west and east and also created dynamic_integers to track hub scores
Files
Get Quirky Test (TALP)
Quirky Test (TALP)
Submission for TALP 2025 in Adventuron
Status | Released |
Author | Andrew Schultz |
Genre | Interactive Fiction |
Tags | Tutorial, wordplay |
More posts
- Version 2.1.0: in-game map!27 days ago
- Version 2.0.2: THINK and map tweaks33 days ago
- Version 2.0.1: new books, miscellaneous tweaks40 days ago
- Version 2.0.053 days ago
- Version 1.3.7/8: final in-comp versions, for real this time, I hope89 days ago
- Version 1.3.6: final in-comp version90 days ago
- Version 1.3.5 out92 days ago
- Version 1.3.4 out93 days ago
- Version 1.3.3 outMay 13, 2025
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