Version 1.3.5 out
This isn't a very big update. But it's one I really wanted to do before the comp ended.
You may have noticed that, say, >X PACING and >X RATIONS should give the same reply, but Adventuron doesn't act on an adjective as it does for a noun. (X PACING RATIONS works okay.) This is something I assumed worked since it did in Inform.
But once I realized it didn't, I also realized there were a lot of cases to tackle. I couldn't find a good way that avoided duplication like "print (examination-string)." Until ... until ...
Well, I'd actually done so earlier when someone tried D E in the hill, when E would do fine. Because the game said paths sloped down to the east and west.
: match "d w" { : set_sentence "w" ; }
So for items it's
: if (is_at("west_tiles") || is_at("east_branch")) { : match "x big" { : set_sentence "x runes" ; ; } }
So that's a big win. (Note: I also had defined the runes as west_runes and east_runes, so X BIG RUNES gave nothing. Oops. They're now big_runes_1 and _2.) I kept track of what words might duplicate each other, because if I defined aliases, with word2=word3 (its adjective,) and word1 word2 scored a point, so would word1 word3.
Of course, I could just push the runes into one item. That would be the final update. While picking off bugs I stumbled on zones, which is Adventuron's way of partitioning rooms. This would simplify some code nicely and pick off an easy low-risk bug.
Set_sentence came in handy a few simple places but I don't want to go too crazy this close to the end of comp.
The one remaining bug is that an item you can hear in the final 2 rooms is physically present in 1. I didn't know how to move it. Most people will figure what to do with the item and not X it. But those who do, will find it's not visible in the final room, only the 2nd-final.
Other bugs/tweaks include:
--forgot to add 2 level-2 items once you solved level-2 puzzles
--IN from the 2nd-final room now goes north
--picture of Seth Denton's on X SETH
--removed EXITS processing code
--tweaked item acquiring/examining text
--tweaked aliases/synonyms
--O now maps to OUT
Files
Get Quirky Test (TALP)
Quirky Test (TALP)
Submission for TALP 2025 in Adventuron
Status | Released |
Author | Andrew Schultz |
Genre | Interactive Fiction |
Tags | Tutorial, wordplay |
More posts
- Version 1.3.7/8: final in-comp versions, for real this time, I hope1 day ago
- Version 1.3.6: final in-comp version2 days ago
- Version 1.3.4 out5 days ago
- Version 1.3.3 out17 days ago
- Version 1.3.2 out19 days ago
- Version 1.3.1 out21 days ago
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